<?php
/**
* This code is free software; you can redistribute it and/or modify it under
* the terms of the new BSD License.
*
* Copyright (c) 2010-2011, Sebastian Staudt
*
* @license http://www.opensource.org/licenses/bsd-license.php New BSD License
*/
require_once STEAM_CONDENSER_PATH . 'steam/packets/SteamPacket.php';
/**
* This packet class represents a M2S_ISVALIDMD5 response replied by a master
* server
*
* It is used to provide a challenge number to a game server
*
* @author Sebastian Staudt
* @package steam-condenser
* @subpackage packets
* @see MasterServer::getChallenge()
*/
class M2C_ISVALIDMD5_Packet extends SteamPacket {
/**
* @var int
*/
private $challenge;
/**
* Creates a new M2S_ISVALIDMD5 response object based on the given data
*
* @param string $data The raw packet data replied from the server
*/
public function __construct($data) {
parent::__construct(SteamPacket::M2C_ISVALIDMD5_HEADER, $data);
$this->contentData->getByte();
$this->challenge = $this->contentData->getUnsignedLong();
}
/**
* Returns the challenge number to use for master server communication
*
* @return long The challenge number
*/
public function getChallenge() {
return $this->challenge;
}
}
?>