<?php
/**
* This code is free software; you can redistribute it and/or modify it under
* the terms of the new BSD License.
*
* Copyright (c) 2009-2011, Sebastian Staudt
*
* @license http://www.opensource.org/licenses/bsd-license.php New BSD License
*/
require_once STEAM_CONDENSER_PATH . 'steam/community/l4d/AbstractL4DWeapon.php';
/**
* This class represents the statistics of a single weapon for a user in
* Left4Dead
*
* @author Sebastian Staudt
* @package steam-condenser
* @subpackage community
*/
class L4DWeapon extends AbstractL4DWeapon {
/**
* Creates a new instance of a weapon based on the given XML data
*
* @param SimpleXMLElement $weaponData The XML data for this weapon
*/
public function __construct($weaponData) {
parent::__construct($weaponData);
$this->killPercentage = ((float) $weaponData->killpct) * 0.01;
}
}
?>