Animal Crossing Code Generator v1.7 by MooglyGuy / UltraMoogleMan This should be able to generate codes for most of the items in Animal Crossing. So far the known offenders for which you absolutely cannot generate universal codes are as follows: Insects Fish Legend of Zelda Super Mario Brothers Ice Climbers Mario Brothers "Glitch" items in the GSCentral code list - Fully-grown trees, sign boards, and so on. Probably some more items that I can't be bothered to find out. Please note that you can NOT generate universal codes for the following items, but you CAN create NES Contest Codes for them: Baseball Clu Clu Land D Donkey Kong 3 Donkey Kong Jr. Punchout Soccer Probably a couple more that I've forgotten in the past month. To find out the item digits for the item for which you want to generate a code, download the list of item digits off of my website. USAGE: ./codegen [U, P, or N] [Player Name] [Town Name] [Item Number IN LOWERCASE] IF A CODE DOES NOT WORK FOR YOU: 1. Double-check every character to make sure that you entered them in correctly. 2. If you're 100% sure that you've entered the code correctly, email me at the address listed below, but MAKE SURE to include the following information: A. What kind of code you are trying to generate: Universal, NES, or Player-to-Player. B. The destination player name, if applicable. C. The destination town name, if applicable. D. The item number. If you do not include all of the above information, I will not respond to your email. I'm tired of people just telling me that "it doesn't work" without including any other info. In case nobody has guessed by now, I'm not a psychic, so don't act like I am. You can contact me at firstname.lastname@example.org if necessary. CHANGELOG: v1.7: Bugfix. I figured it was high time that I released a fixed version of the source code, so here it is. v1.6: Source release. It's been six months in coming, but I've finally cleaned up the code enough to release it publicly. Enjoy. v1.5: Fifth public release. Hopefully I managed to fix a nasty bug that was affecting the NES Contest Codes. The three test cases that I used, one of which did not previously work, now work. v1.4: Fourth public release. Nothing readily apparent to anybody using the program should be changed, since all I did was rework the encryption routines so that they can be more easily understood once I release the source code. v1.3: Third public release. Imagine that! Fixed more bugs! v1.2: Second public release. Fixed a nasty bug in the RSA encryption, this should allow you to generate code for almost all of the normally-obtainable items. This bug seemed to be pseudo-random, so if you couldn't generate a code before, try it again. Added player-to-player code generation in case you want to generate a code for a friend and you only want him or her to be able to use it. Added NES contest code generation for DK3, DK Junior, Soccer, Clu Clu Land D, and Punchout. Added a spiffy user interface. v1.1: Private build only. v1.0: Initial release. Everything could be considered changed!