Location: PHPKode > projects > Pindorama > pindorama/active/components/dav/images/htmlarea/old-fullscreen.html
<html>
<head><title>Fullscreen Editor</title>
<style type="text/css"> body {	margin: 0px; border: 0px; background-color: buttonface; } </style>

<script>

// if we pass the "window" object as a argument and then set opener to
// equal that we can refer to dialogWindows and popupWindows the same way
if (window.dialogArguments) { opener = window.dialogArguments; }

var _editor_url = "../";
document.write('<scr'+'ipt src="' +_editor_url+ 'editor.js" language="Javascript1.2"></scr'+'ipt>');

var parent_objname = location.search.substring(1,location.search.length);  // parent editor objname
var parent_config  = opener.document.all[parent_objname].config;

var config         = cloneObject( parent_config );
var objname        = 'editor'; // name of this editor

//  DOMViewerObj = config;
//  DOMViewerName = 'config';
//  window.open('/innerHTML/domviewer.htm');  

/* ---------------------------------------------------------------------- *\
  Function    : 
  Description : 
\* ---------------------------------------------------------------------- */

function _CloseOnEsc() {
  if (event.keyCode == 27) {
    update_parent();
    window.close();
    return;
  }
}

/* ---------------------------------------------------------------------- *\
  Function    : cloneObject
  Description : copy an object by value instead of by reference
  Usage       : var newObj = cloneObject(oldObj);
\* ---------------------------------------------------------------------- */

function cloneObject(obj) {
  var newObj          = new Object; 

  // check for array objects
  if (obj.constructor.toString().indexOf('function Array(') == 1) {
    newObj = obj.constructor();
  }

  for (var n in obj) {
    var node = obj[n];
    if (typeof node == 'object') { newObj[n] = cloneObject(node); }
    else                         { newObj[n] = node; }
  }
  
  return newObj;
}

/* ---------------------------------------------------------------------- *\
  Function    : resize_editor
  Description : resize the editor when the user resizes the popup
\* ---------------------------------------------------------------------- */

function resize_editor() {  // resize editor to fix window
  var editor = document.all['_editor_editor'];

  newWidth  = document.body.offsetWidth;
  newHeight = document.body.offsetHeight - editor.offsetTop;

  if (newWidth < 0) { newWidth = 0; }
  if (newHeight < 0) { newHeight = 0; }

  editor.style.width  = newWidth;
  editor.style.height = newHeight;
}

/* ---------------------------------------------------------------------- *\
  Function    : init
  Description : run this code on page load
\* ---------------------------------------------------------------------- */

function init() {
  // change maximize button to minimize button
  config.btnList["popupeditor"] = ['popupeditor', 'Minimize Editor',  'update_parent(); window.close();', 'fullscreen_minimize.gif'];

  // set htmlmode button to refer to THIS editor
  config.btnList["htmlmode"]    = ['HtmlMode',    'View HTML Source', 'editor_setmode(\'editor\')',  'ed_html.gif'];

  // change image url to be relative to current path
  config.imgURL = "../images/";
  
  // generate editor and resize it
  editor_generate('editor', config);
  resize_editor();

  // switch mode if needed
  if (parent_config.mode == 'textedit') { editor_setmode(objname, 'textedit'); }

  // set child window contents
  var parentHTML = opener.editor_getHTML(parent_objname);
  editor_setHTML(objname, parentHTML);

  // continuously update parent editor window
  window.setInterval(update_parent, 333);

  // setup event handlers
  document.body.onkeypress = _CloseOnEsc;
  window.onresize = resize_editor;
}

/* ---------------------------------------------------------------------- *\
  Function    : update_parent
  Description : update parent window editor field with contents from child window
\* ---------------------------------------------------------------------- */

function update_parent() {
  var childHTML = editor_getHTML(objname);
  opener.editor_setHTML(parent_objname, childHTML);
}


</script>
</head>
<body scroll="no" onload="init()" onunload="update_parent()">

<div style="margin: 0 0 0 0; border-width: 1; border-style: solid; border-color: threedshadow threedhighlight threedhighlight threedshadow; "></div>

<textarea name="editor" style="width:100%; height:300px"></textarea><br>

</body></html>
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