Location: PHPKode > projects > PhpBlock > A9.8/modules/dungeon/action/spell/disbandspell.class.php
<?php
include_once $PATH_TO_CODE."/modules/dungeon/action/spell/dungeonabstractspell.class.php";

class DisbandSpellAction extends DungeonAbstractSpellAction {
	function __construct() {
		parent::__construct(DungeonConstante::$ACTION_DISBAND_SPELL, DungeonConstante::$ACTION_BUY_DISBAND_SPELL_COST, true);
	}
	protected function doAction($parZoneActionArray, $locZone, $locBlock) {
		$locManageAction = ManageAction::getInstance();
		$locPlayer = $locManageAction->getPlayer();
		global $gloObjectManager;
		$res = $locBlock->getAllianceObjectNear($locPlayer->allianceId, 0, 0, 0);
		while($row=mysql_fetch_array($res)) {
			$locRealObject = $gloObjectManager->getRealObject($row[0]);
			if($locRealObject->getHeroMode() == 0) {
				if($locRealObject->isBattling) {
					//In battle no retreat
				} else if(!$locRealObject->isAlive()) {
					//Dead can't be disbanded
				} else if($locRealObject->getLife() < $locRealObject->getMaxLife()*0.5) {
					//Hurted unit can't be disbanded
				} else {
					$locManageAction->addPlayerInfo("You disband a unit which returns to your land");
					$locRealObject->increasePopulationDueToHumanKillAction();
				}
			}
		}
		return true;
	}
}
?>
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