Location: PHPKode > projects > PHPBB3 Armory World of Warcraft Tooltip > wowarmory_tooltip/root/wowarmory_tooltip/languages/lang_en.php
<?php
/*
* Armory World of Warcraft Items Tooltip 
*
* Thiago Melo <ReiserFS>
* hide@address.com
* http://thiago.oxente.org
* http://killermokeys.net
*
* MOD Info and Download: http://www.phpbb.com/community/viewtopic.php?f=70&t=576155
*
* Language en (English)
*/

//ERRORS
define("LANG_ERROR_CONNECT","Unable to connect to Armory portal, Or item name not found. Try again");

//LOOT
define("LANG_BOP","Binds when picked up");
define("LANG_BOE","Binds when equipped");
define("LANG_SOULBOND","Soulbond");
define("LANG_QUESTITEM","Quest item");

//SLOTS
define("LAND_SLOT_HEAD","Head");
define("LAND_SLOT_NECK","Neck");
define("LAND_SLOT_SHOULDERS","Shoulders");
define("LAND_SLOT_SHIRT","Shirt");
define("LAND_SLOT_CHEST","Chest");
define("LAND_SLOT_WAIST","Waist");
define("LAND_SLOT_LEGS","Legs");
define("LAND_SLOT_FEET","Feet");
define("LAND_SLOT_WRIST","Wrist");
define("LAND_SLOT_HAND","Hand");
define("LAND_SLOT_FINGER","Finger");
define("LAND_SLOT_TRINKET","Trinket");
define("LAND_SLOT_ONEHAND","One-Hand");
define("LAND_SLOT_OFFHAND","Off-Hand");
define("LAND_SLOT_RANGED","Ranged");
define("LAND_SLOT_BACK","Back");
define("LAND_SLOT_TWOHAND","Two-Hand");
define("LAND_SLOT_BAG","Bag");
define("LAND_SLOT_TABARD","Tabard");
define("LAND_SLOT_CHEST","Chest");
define("LAND_SLOT_MAINHAND","Main-Hand");
define("LAND_SLOT_HELDINOFFHAND","Held In Off Hand");
define("LAND_SLOT_PROJECTILE","Projectile");
define("LAND_SLOT_THROWN","Thrown");
define("LAND_SLOT_QUIVER","Quiver");
define("LAND_SLOT_RELIC","Relic");

//REP
define("LANG_REP_HATED","Hated");
define("LANG_REP_HOSTILE","Hostile");
define("LANG_REP_UNFRIENDLY","Unfriendly");
define("LANG_REP_NEUTRAL","Neutral");
define("LANG_REP_FRIENDLY","Friendly");
define("LANG_REP_HONORED","Honored");
define("LANG_REP_REVERED","Revered");
define("LANG_REP_EXALTED","Exalted");

//ITEM
define("LANG_ITEM_EQUIP","Equip");
define("LANG_ITEM_USE","Use");
define("LANG_ITEM_REQUIRE","Require");
define("LANG_ITEM_REQUIRE_LEVEL","Require Level");
define("LANG_CLASSES","Classes");
define("LANG_UNIQUE","Unique");

//BONUS
define("LANG_BONUS_SPELLCRIT","Improves spell critical strike rating by");
define("LANG_BONUS_SPELLHIT","Improves spell hit rating by");
define("LANG_BONUS_HIT","Improves hit rating by");
define("LANG_BONUS_DEF","Increases defense rating by");
define("LANG_BONUS_PARRY","Increases your parry rating by");
define("LANG_BONUS_DODGE","Increases your dodge rating by");
define("LANG_BONUS_BLOCK","Increases your shield block rating by");
define("LANG_BONUS_CRITICAL","Improves critical strike rating by");
define("LANG_BONUS_RESI","Improves your resilience rating by");
define("LANG_BONUS_MELEEHIT","Improves your hit melee rating by");
define("LANG_BONUS_RANGEDHIT","Improves your hit ranged rating by");
define("LANG_BONUS_CRITMELEE","Improves your critical melee rating by");
define("LANG_BONUS_RANGEDCRIT","Improves your critical ranged rating by");
define("LANG_BONUS_TAKENHITMELEE","Improves your hit taken melee rating by");
define("LANG_BONUS_TAKENRANGEDHIT","Improves your hit taken ranged rating by");
define("LANG_BONUS_TAKENSPELLHIT","Improves your hit taken spell rating by ");
define("LANG_BONUS_TAKENMELEECRIT","Improves your critical taken melee rating by");
define("LANG_BONUS_TAKENRANGEDCRIT","Improves your critical taken ranged rating by");
define("LANG_BONUS_TAKENSPELLCRIT","Improves your critical taken spell rating by");
define("LANG_BONUS_HASTEMELEE","Improves your haste melee rating by");
define("LANG_BONUS_HASTERANGED","Improves your haste ranged rating by");
define("LANG_BONUS_HASTESPELL","Improves your haste spell rating by");
define("LANG_BONUS_TAKENHIT","Improves your hit taken rating by");
define("LANG_BONUS_TAKENCRIT","Improves your critical taken rating by");
define("LANG_BONUS_HASTE","Improves your haste rating by");

//STATS
define("LANG_STATS_ARMOR","Armor");
define("LANG_STATS_STA","Stamina");
define("LANG_STATS_INT","Intellect");
define("LANG_STATS_SPI","Spirit");
define("LANG_STATS_AGI","Agility");
define("LANG_STATS_STR","Strength");
define("LANG_STATS_BLOCK","Block");
define("LANG_STATS_DEFENSE","Defense");
define("LANG_STATS_RESILIENCE","Resilience");
define("LANG_STATS_FR","Fire Resistance");
define("LANG_STATS_NR","Nature Resistance");
define("LANG_STATS_FROST","Frost Resistance");
define("LANG_STATS_SR","Shadow Resistance");
define("LANG_STATS_AR","Arcane Resistance");
define("LANG_STATS_HR","Holy Resistance");

define("LANG_DURABILITY","Durability");

define("LANG_SOCKET","Socket");
define("LANG_SOCKET_BONUS","Socket Bonus");

define("LANG_DAMAGE_SPEED","Speed");
define("LANG_DAMAGE_DPS","damage per second");
define("LANG_DAMAGE_DMG","Dmg");

//CHARACTERS LANG
define("LANG_TALENT_DEST","Destruction");
define("LANG_TALENT_DEMON","Demonology");
define("LANG_TALENT_AFLIC","Affliction");
define("LANG_TALENT_FROST","Frost");
define("LANG_TALENT_FIRE","Fire");
define("LANG_TALENT_ARCANE","Arcane");
define("LANG_TALENT_ARMS","Arms");
define("LANG_TALENT_FURY","Fury");
define("LANG_TALENT_PROTECTION","Protection");
define("LANG_TALENT_HOLY","Holy");
define("LANG_TALENT_SHADOW","Shadow");
define("LANG_TALENT_DISC","Discipline");
define("LANG_TALENT_BEASTMASTER","Beast Mastery");
define("LANG_TALENT_MARKS","Marksmanship");
define("LANG_TALENT_SURVI","Survival");
define("LANG_TALENT_ASSASIN","Assassination");
define("LANG_TALENT_COMBAT","Combat");
define("LANG_TALENT_SUB","Subtlety");
define("LANG_TALENT_ELEMEN","Elemental");
define("LANG_TALENT_ENHAN","Enhancement");
define("LANG_TALENT_REST","Restoration");
define("LANG_TALENT_RET","Retribution");
define("LANG_TALENT_BALANCE","Balance");
define("LANG_TALENT_FERAL","Feral");
define("LANG_TALENT_UNHOLY","Unholy");
define("LANG_TALENT_BLOOD","Blood");

define("LANG_SHADOW_DMG","Shadow Damage");
define("LANG_SHADOW_CRIT","Shadow Crit Chance");
define("LANG_FIRE_DMG","Fire Damage");
define("LANG_FIRE_CRIT","Fire Crit Chance");
define("LANG_FROST_DMG","Frost Damage");
define("LANG_FROST_CRIT","Frost Crit Chance");
define("LANG_NATURE_DMG","Nature Damage");
define("LANG_NATURE_CRIT","Nature Crit Chance");
define("LANG_ARCANE_DMG","Arcane Damage");
define("LANG_ARCANE_CRIT","Arcane Crit Chance");
define("LANG_HOLY_DMG","Holy Damage");
define("LANG_HOLY_CRIT","Holy Crit");
define("LANG_HEAL","Healing");
define("LANG_MANA_REGEN","Mana Regen");
define("LANG_MANA_REGEN_CAST","Mana Regen Casting");

define("LANG_HP","Health");
define("LANG_MP","Mana");

define("LANG_SPELL_HIT","Spell Hit Rating");
define("LANG_SPELL_PENETRATION","Penetration");

define("LANG_MELEEMAIN_DMG","Melee Main Damage");
define("LANG_MELEEMAIN_DPS","Melee Main Dps");
define("LANG_MELEEMAIN_SPEED","Melee Main Speed");

define("LANG_MELEEOFF_DMG","Melee Off Damage");
define("LANG_MELEEOFF_DPS","Melee Off Dps");
define("LANG_MELEEOFF_SPEED","Melee Off Speed");

define("LANG_MELEE_POWER","Melee Attack Power");
define("LANG_MELEE_HIT","Melee Hit Rating");
define("LANG_MELEE_CRIT","Melee Crit Rating");
define("LANG_MELEE_EXPER","Expertise");


define("LANG_RANGED_DMG","Ranged Damage");
define("LANG_RANGED_POWER","Ranged Attack Power");
define("LANG_RANGED_DPS","Ranged Dps");
define("LANG_RANGED_SPEED","Ranged Attack Speed");
define("LANG_RANGED_CRIT","Ranged Critical Chance");
define("LANG_RANGED_HIT","Ranged Hit Rating");

define("LANG_RATING_BLOCK","Block");
define("LANG_RATING_PARRY","Parry");
define("LANG_RATING_DODGE","Dodge");

//define("","");
//define("","");
//define("","");
?>
Return current item: PHPBB3 Armory World of Warcraft Tooltip