<?php
/*
* PresenceDND.php
*
* Copyright 2012 edhelas <hide@address.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
*
*/
namespace moxl;
class PresenceDND extends XECAction
{
private $_status;
public function request()
{
$this->store();
presenceDND($this->_status);
}
public function setStatus($status)
{
$this->_status = $status;
return $this;
}
public function handle($stanza) {
$to = current(explode('/',(string)$stanza->attributes()->to));
$jid = explode('/',(string)$stanza->attributes()->from);
$p = new \Presence();
$query = \Presence::query()->select()
->where(array(
'key' => $to,
'jid' => $jid[0],
'ressource' => $jid[1]))
->limit(0, 1);
$data = \Presence::run_query($query);
if($data) {
$p = $data[0];
}
$p->setPresence($stanza);
$p->run_query($p->query()->save($p));
$evt = new \Event();
$evt->runEvent('mypresence');
}
}