<?php
/****************************************************************************
* Copyright (C) 2000 Bryan Brunton
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
****************************************************************************/
page_open(array("sess" => "ME_Session_Uncached", "auth" => "ME_Auth", "user" => "ME_User"));
$sess->register("player_id");
$sess->register("player_dead");
include("./lib/player.php");
include("./lib/player_score.php");
include("./lib/ship.php");
include("./lib/ship_miscellaneous.php");
include("./merchantempiresdefines.php");
include("./lib/player_redirect.php");
?>
<html><head><title>Merchant Empires: Merchant Status</title>
<link rel=stylesheet href="./merchantempires.css" type=text/css>
</head><body text=white background="./images/createbg.gif"><?php
include("./templates/header.html");
?>
<table width=100%><tr>
<td width=100 vAlign=top><?php
$player = new ME_Player;
$player->get_player($player_id);
$player_dead = $player->f("dead");
$game_id = $player->f("game_id");
$ship = new ME_Ship;
$ship->get_ship($player_id);
$ship->add_parameter("time", date ("Y H:i:s"));
$ship->add_parameter("current_screen", "merchant");
echo $ship->get_transform("./xslt/mainmenu.xslt", $ship->get_xml());
?>
</td>
<td vAlign=top align=left width=0> </td>
<td vAlign=top width=500><?php
$db = new ME_DB_Xml;
$db->add_parameter("current_screen", "merchant");
echo $db->get_transform("./xslt/menu_top_merchant.xslt", "");
$db = new ME_DB;
$query = sprintf("select * from auth_user where user_id = '%s'", $user->id);
$db->query($query);
$db->next_record();
$ranking = $db->f("ranking");
?>
<table width=500 border=0 cellPadding=0 cellSpacing=0>
<tr>
<td bgColor=#003399>
<table border=0 cellPadding=5 cellSpacing=1>
<tr>
<td width=500 bgColor=#000000 align=left valign=middle>
<table cols=2 width=100% border=0>
<tr>
<td class=clsNrmTxt valign=top width=230>
<font color=#3333FF face=arial,helvetica,swiss size=3><b>Ship Type</font></b><br>
<?php
echo $ship->f("type");
echo "<br>" . " Turns per sector: " . $ship->f("turns_per_sector");
echo "<br>" . " Tactical Defense: " . get_tactical_defense($ship, $player->f("level"));
?>
<br> Technology:<br><?php
$query = sprintf("select * from ship_types where ship_type_id = '%s'", $ship->f("type_id"));
$db->query($query);
$db->next_record();
echo "<table BORDER=0 cellpadding=1 cellspacing=1>";
echo "<tr><td class=clsNrmTxt>";
if ( $db->f("scanner") == 't' ) {
$str = "Yes";
} else {
$str = "No";
};
echo "<td class=clsNrmTxt> Scanner:</td><td class=clsNrmTxt> " . $str . "</td>";
echo "</tr><tr><td class=clsNrmTxt>";
if ( $db->f("illusion") == 't' ) {
$str = "Yes";
} else {
$str = "No";
};
echo "<td class=clsNrmTxt> Illusion generator:</td><td class=clsNrmTxt> " . $str . "</td>";
echo "</tr><tr><td class=clsNrmTxt>";
if ( $db->f("jump") == 't' ) {
$str = "Yes";
} else {
$str = "No";
};
echo "<td class=clsNrmTxt> Jump drive:</td><td class=clsNrmTxt> " . $str . "</td>";
echo "</tr><tr><td class=clsNrmTxt>";
if ( $db->f("galaxy_jump") == 't' ) {
$str = "Yes";
} else {
$str = "No";
};
echo "<td class=clsNrmTxt> Galaxy jump:</td><td class=clsNrmTxt> " . $str . "</td>";
echo "</tr><tr><td class=clsNrmTxt>";
if ( $db->f("cloak") == 't' ) {
$str = "Yes";
} else {
$str = "No";
};
echo "<td class=clsNrmTxt> Cloak:</td><td class=clsNrmTxt> " . $str . "</td>";
echo "</tr></table>";
echo "<br><font color=#3333FF face=arial,helvetica,swiss size=3><b>Finances</font></b><br> Personal account: " . $player->f("bank_account");
if ( $player->f("alliance_id") <> 0 ) {
$db_2 = new ME_DB;
$query = sprintf("select * from accounts where alliance_id = '%s'", $player->f("alliance_id"));
$db_2->query($query);
$db_2->next_record();
if ( $db_2->nf() > 0 ) {
echo "<br> Alliance account: ";
echo $db_2->f("balance") . "<br><br>";
} else {
echo "<br>";
}
} else {
echo "<br>";
}
$sector_id = $ship->f("sector_id");
$imperial_beacon = 0;
$db->query("SELECT * from locations where sector_id = '$sector_id' and type = 'Authority'");
if ( $db->nf() > 0 ) {
$imperial_beacon = 1;
}
if ( (int) (($ship->combined_damage / 40) + ($ship->f("combatcurrent") / 50)) < 1 ) {
$offense = 1;
} else {
$offense = (int) (($ship->combined_damage / 40) + ($ship->f("combatcurrent") / 50));
}
$protected = 3;
$alignment = $player->f("alignment");
if ( $alignment >= 150 and $alignment < 300 ) {
$protected = 4;
} elseif( $alignment >= 300 ) {
$protected = 5;
} elseif( $alignment <= -150 and $alignment > -300 ) {
$protected = 2;
} elseif( $alignment < -300 ) {
$protected = 1;
}
if ( $player->f("newturnsleft") > 0 or ($offense <= $protected and $imperial_beacon) ) {
echo "<font color=#3333FF face=arial,helvetica,swiss size=3><br><b>Protection</font></b><br>";
if ( $offense <= $protected and $imperial_beacon ) {
echo " Imperial Protection<br>";
}
if ( $player->f("newturnsleft") > 0 ) {
echo " Newbie Protection";
echo " (" . "<a href=";
echo $sess->url(URL . "merchant_protection_leave.php");
echo ">Leave</a>)";
}
}
?>
</td>
<td class=clsNrmTxt valign=top width=230>
<font color=#3333FF face=arial,helvetica,swiss size=3>
<b>Relations</b></font><br><?php
$db_g = new ME_DB;
$db_g->query("select * from games where game_id = '$game_id'");
$db_g->next_record();
echo "<table BORDER=0 cellpadding=0 cellspacing=0>";
$active_races = array();
$active_races = explode(",", $db_g->f("active_races"));
for ($i = 0; $i <= count($active_races) - 1; $i++) {
echo "<tr>";
echo "<td class=clsNrmTxt> " . $db_g->f("namerace_" . $active_races[$i]) . " </td><td> " . $player->f("relationrace_" . $active_races[$i]) . "</td>";
echo "</tr>";
}
echo "</table><br>";
$race = $player->f("race");
$query = sprintf("SELECT player_id, experience, race, game_id from players where race = '$race' and game_id = '%s' order by experience desc limit 10", $game_id);
$db->query($query);
$council_member = 0;
while ( $db->next_record() ) {
if ( $db->f("player_id") == $player->f("player_id") ) {
$council_member = 1;
}
}
?>
<font color=#3333FF face=arial,helvetica,swiss size=3><b>Politics</b></font><br>
You are<?php
if ( ! ($council_member) ) {
echo " not ";
}
?>
a member of the <a href=<?php
echo $sess->url(URL . "rankings_council.php");
?>
>ruling council</a>.<br><br>
<font color=#3333FF face=arial,helvetica,swiss size=3><b>User Ranking</b></font><br>
You are ranked as a <?php
echo $ranking . ".";
?>
<br><br>
</td>
</tr>
</table>
</td>
</tr>
</table>
</td>
</tr>
</table>
<br>
<table border=0 cellPadding=0 cellSpacing=0 width=500>
<tr>
<td bgColor=#993300>
<table border=0 cellpadding=5 cellspacing=1 width=100%>
<tr>
<td class=clsNrmTxt>
<table width=100%><tr><td valign=top class=clsNrmTxt width=50%>
<font color=#3333FF face=arial,helvetica,swiss size=3><b>Economic Stats:</b></font><?php
$player_score = new ME_Player_score;
$player_score->get_player_score($player_id);
echo "<br>" . " Credits from goods sold: " . $player_score->f("credits_from_sales");
echo "<br>" . " Credits spent on goods: " . $player_score->f("credits_from_buys");
echo "<br>" . " Total trades: " . $player_score->f("total_trades");
echo "<br><br>" . " Goods traded:";
while (list($key, $val) = each($player_score->goods_traded)) {
if ( $val > 0 ) {
echo "<br>" . " " . $key . ": " . $val;
}
}
?>
<br>
</td>
<td valign=top width=50% class=clsNrmTxt>
<font color=#3333FF face=arial,helvetica,swiss size=3><b>Combat Stats:</b></font><?php
echo "<br>" . " Credits captured: " . $player_score->f("credits_from_kills");
echo "<br>" . " Credits from bounties: " . $player_score->f("credits_from_bounties");
echo "<br>" . " Credits from military bounties: " . $player_score->f("credits_from_bounties_military");
echo "<br>" . " Total kills: " . $player_score->f("total_kills");
echo "<br><br>" . " Kills by level:";
while (list($key, $val) = each($player_score->kills_by_level)) {
if ( $val > 0 ) {
echo "<br>" . " " . $key . ": " . $val;
}
}
?>
<br>
</td></tr></table>
</td>
</tr>
</table>
<td>
</tr>
</table><br>
<table border=0 cellPadding=0 cellSpacing=0 width=500>
<tr>
<td bgColor=#003399>
<table border=0 cellpadding=5 cellspacing=1 width=100%>
<tr>
<td class=clsNrmTxt><form name=update_log action=<?php
echo $sess->url(URL . "merchant_update.php");
?>
method=post>
<br><br><?php
$db = new ME_DB;
$query = sprintf("select player_id, log from players where player_id = '%s'", $player->f("player_id"));
$db->query($query);
$db->next_record();
echo "<center><textarea size=600 NAME=log rows=5 cols=48>";
echo $db->f("log") . "</textarea>";
echo "<br><br><input type=hidden name=update_log value=Update>";
echo "<a href='javascript:document.update_log.submit()'><img border=0 src='./images/form/update-off.png'></a></center>";
?>
<br>
</form>
</td>
</tr>
</table>
<td>
</tr>
</table><br><?php
if ( $error ) {
$db = new ME_DB_Xml;
$db->add_parameter("title", "Error");
if ($error == 1) {
$db->add_parameter("message", "There will be a short delay before your merchant is prepared to leave newbie protection.");
} elseif ($error == 2) {
$db->add_parameter("message", "The merchant log is limited to 2000 characters.");
}
echo $db->get_transform("./xslt/message_box.xslt", "");
}
?>
</td>
<td valign=top align=right width=100%><?php
include("./messages_display.php");
echo $player->get_transform("./xslt/player.xslt", $player->get_xml());
include("./ship_display.php");
?>
</td></tr></table>
</body></html><?php
page_close();
?>