Location: PHPKode > projects > Merchant Empires > merchempires/merchantempires/attack_delay.php
<?php
/****************************************************************************
*    Copyright (C) 2000 Bryan Brunton
*
*    This program is free software; you can redistribute it and/or modify
*    it under the terms of the GNU General Public License as published by
*    the Free Software Foundation; either version 2 of the License, or
*    (at your option) any later version.
*
*    This program is distributed in the hope that it will be useful,
*    but WITHOUT ANY WARRANTY; without even the implied warranty of
*    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*    GNU General Public License for more details.
*
*    You should have received a copy of the GNU General Public License
*    along with this program; if not, write to the Free Software
*    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
****************************************************************************/

page_open(array("sess" => "ME_Session_Uncached", "auth" => "ME_Auth", "user" => "ME_User"));
$sess->register("player_id");
$sess->register("player_dead");

include("./lib/player.php");
include("./lib/ship.php");
include("./merchantempiresdefines.php");
include("./lib/player_redirect.php");
?>

<html><head><title>Merchant Empires: Death</title>
<link rel=stylesheet href="./merchantempires.css" type=text/css>
</head><body text=white><?php

include("./templates/header.html");
?>

<table width=100%><tr>
<td width=100 vAlign=top><?php

$player = new ME_Player;
$player->get_player($player_id);
$game_id = $player->f("game_id");
$ship = new ME_Ship;
$ship->get_ship($player_id);

?>

</td>
<td vAlign=top align=left width=0>&nbsp;</td>
<td vAlign=top width=490><?php

$id = (int) $id;
?>

<div id="scene_container_ie" style="position:absolute;width:325px"></div>

<layer id="scene_container_ns" width=450></layer>

<script>
	
	var destination = "<?php

echo $sess->url(URL . "current_sector_attack_results.php?id=" . $id);

?>"

	var scene = new Array()
	var open_font_tag = '<font color="YELLOW" face="Arial" size="2">'
	scene[0] = ' '	
	var close_font_tag = '</font>'
	var interval = 2150

	var i = 0

function display_scene_ns(){
	if ( i < scene.length ){
		scene_ns.visibility = "hide"
		
		scene_ns.document.write('<table cellPadding=0 cellSpacing=0 BORDER=0 COLS=3 WIDTH="375"><tr>');
		scene_ns.document.write('<td><img src="./images/scenes/battle-1-1.png" height=251 width=375></td>');
		scene_ns.document.write('</tr></table>');

		scene_ns.document.write('<table cellPadding=0 cellSpacing=0 width=375 border=0><tr>');
		scene_ns.document.write('<td height=57 width=114 align=left><img src="./images/scenes/battle-2-1.png"></td>');
		scene_ns.document.write('<td height=57 width=120 align=left><img src="./images/scenes/battle-2-2.gif"></td>');
		scene_ns.document.write('<td height=57 width=141 align=left><img src="./images/scenes/battle-2-3.png"></td>');
		scene_ns.document.write('</tr></table>');

		scene_ns.document.write('<table cellPadding=0 cellSpacing=0 width=375 border=0><tr>');
		scene_ns.document.write('<td><img src="./images/scenes/battle-3-1.png" height=20 width=375></td>');
		scene_ns.document.write('</tr></table>');		
				
		scene_ns.document.close()
		scene_ns.left = pageXOffset + window.innerWidth / 2 - scene_ns.document.width / 2
		scene_ns.top = pageYOffset + window.innerHeight / 2 - scene_ns.document.height / 2
		scene_ns.visibility = "show"
		i++
	} else {
		window.location = destination
		return
	}

	setTimeout("display_scene_ns()", interval)
}

function display_scene_ie(){
	if ( i < scene.length ){
		scene_ie.style.visibility = "hidden"

		var str = ''

		str = str + '<table cellPadding=0 cellSpacing=0 BORDER=0 COLS=3 WIDTH="375"><tr>';
		str = str + '<td><img src="./images/scenes/battle-1-1.png" height=251 width=375></td>';
		str = str + '</tr></table>';

		str = str + '<table cellPadding=0 cellSpacing=0 width=375 border=0><tr>';
		str = str + '<td height=57 width=114 align=left><img src="./images/scenes/battle-2-1.png"></td>';
		str = str + '<td height=57 width=120 align=left><img src="./images/scenes/battle-2-2.gif"></td>';
		str = str + '<td height=57 width=141 align=left><img src="./images/scenes/battle-2-3.png"></td>';
		str = str + '</tr></table>';

		str = str + '<table cellPadding=0 cellSpacing=0 width=375 border=0><tr>';
		str = str + '<td><img src="./images/scenes/battle-3-1.png" height=20 width=375></td>';
		str = str + '</tr></table>';	
		
		scene_ie.innerHTML = str
		scene_ie.style.left = document.body.scrollLeft + document.body.clientWidth / 2 - scene_ie.offsetWidth / 2
		scene_ie.style.top = document.body.scrollTop + document.body.clientHeight / 2 - scene_ie.offsetHeight / 2
		scene_ie.style.visibility = "visible"
		i++
	} else {
		window.location = destination
		return
	}

	setTimeout("display_scene_ie()", interval)
}

function position_scene_container(){
	if (document.all){		
		scene_ie = document.all.scene_container_ie
		scene_ie.style.left = document.body.scrollLeft + document.body.clientWidth / 2 - scene_ie.offsetWidth / 2
		scene_ie.style.top = document.body.scrollTop + document.body.clientHeight / 2 - scene_ie.offsetHeight / 2
		display_scene_ie()
	} else if (document.layers){
		scene_ns = document.scene_container_ns
		scene_ns.left = pageXOffset + window.innerWidth / 2 - scene_ns.document.width / 2
		scene_ns.top = pageYOffset + window.innerHeight / 2 - scene_ns.document.height / 2
		scene_ns.visibility = "show"		

		display_scene_ns()
	} else {
		window.location = destination
	}
}

window.onload = position_scene_container

</script>

</td>
<td valign=top align=right width=100%><?php

?>

</td></tr></table>
</body></html><?php

page_close();
?>
Return current item: Merchant Empires