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				Related Standards 
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				<h4 class="subHeader">MEMO Recommended Standards for Information and Technology Literacy </h4>
				<a href="http://memotech.ning.com/page/memo-information-and">http://memotech.ning.com/page/memo-information-and</a>
				
				<h5>I. RESEARCH PROCESS: </h5>
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					Standard: The student will follow a systematic research process that involves formulating a question, 
					gathering, evaluating, and organizing information, drawing conclusions, presenting results 
					to an audience, and evaluating both the product and the process.
					<ol class="steptext">
						<li> Students select the best media for the message and the audience. </li>
						<li> Students understand and use the conventions used to convey messages in different media. </li>
					</ol>
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				<h5> II. TECHNOLOGY USE </h5>
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					Standard: The student will select and use appropriate technology for educational and personal goals.
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						<li> Students use input devices. </li>
						<li> Students use output devices. </li>
						<li> Students format text, using font styles and size, line spacing, indent, justification, margins and tabs. </li>
						<li> Students edit text, using insert and delete, cut, copy and paste, find and replace, spelling, grammar and thesaurus checks. </li>
						<li> Students create a presentation, add slides, create transitions and animations. </li>
						<li> Students insert tables in various applications.</li>
						<li> Students insert headers, footers and pagination in a variety of applications.</li>
						<li> Students insert graphics in a variety of applications.</li>
						<li> Students manipulate sound and video file types.</li>
					</ol>
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				<h5> III. MEDIA LITERACY </h5>
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					Standard: The student will create video and multimedia productions.
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						<li> Students create multimedia presentations for an audience, demonstrating an understanding of visual design. </li>
						<li> Students create video presentations for an audience, demonstrating an understanding of the languages of video and sound. </li>
					</ol>
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				<h5> IV. RESPONSIBLE USE OF TECHNOLOGY AND INFORMATION </h5>
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					Standard: The student will understand ethical and safety issues related to information use including 
					plagiarism and citing sources, copyright, intellectual freedom, acceptable use of school technologies, 
					privacy, and evaluation of information.
					<ol class="stepText">
						<li> Students follow the school's acceptable use policies for computers, networks, and the Internet. </li>
						<li> Students understand plagiarism, cite sources, and compile a list of sources according to set of guidelines. </li>
						<li> Students understand the practices necessary to protect one's intellectual property 
								including how to copyright original material, use and protect passwords, and 
								backup original digital creations. </li>
						<li> Students use computer software according to licensing agreements.</li>
						<li> Students understand fair use of copyrighted materials. </li>
					</ol>
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					Standard: The student will use resources responsibly. 
					<ol class="stepText">
						<li> Students demonstrate respect for shared space (such as library, computer lab or studio). </li>
						<li> Students demonstrate respect for shared materials and consumable resources (caring for and returning borrowed materials on time, printing judiciously) </li>
					</ol>
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					Standard: The student will use resources and learn independently and in collaboration with others. 
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						<li> Students demonstrate self-motivation and increasing responsibility for learning. </li>
						<li> Students collaborate to share knowledge, information and technology use. </li>
					</ol>
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				<h4 class="subHeader"><acronym title="International Society for Technology in Education">ISTE</acronym> Profile for Technology Literate Students  Grades 9-12:</h4>
				<a href="http://cnets.iste.org" target="_blank">International Society for Technology in Education <br />http://cnets.iste.org</a>
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					2. Create and publish an online art gallery with examples and commentary that demonstrate 
					an understanding of different historical periods, cultures, and countries. (1, 2) 
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					3. Select digital tools or resources to use for a real-world task and justify the selection based 
					on their efficiency and effectiveness. (3, 6) 
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					6. Analyze the capabilities and limitations of current and emerging technology resources and assess 
					their potential to address personal, social, lifelong learning, and career needs. (4, 5, 6)  
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					8. Model legal and ethical behaviors when using information and technology by properly 
					selecting, acquiring, and citing resources. (3, 5) 
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					9. Create media-rich presentations for other students on the appropriate and ethical use of 
					digital tools and resources. (1, 5) 
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					10. Configure and troubleshoot hardware, software, and network systems to optimize their use 
					for learning and productivity. (4, 6)
				</p>

				
				<h4 class="subHeader"><acronym title="International Society for Technology in Education">ISTE</acronym> Educational Technology Standards for Student 2007:</h4>
				<a href="http://cnets.iste.org" target="_blank">International Society for Technology in Education <br />http://cnets.iste.org</a>
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					1. Creativity and Innovation: <br />
					Students demonstrate creative thinking, construct knowledge, and develop innovative products 
					and processes using technology. Students:
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						<li> a. apply existing knowledge to generate new ideas, products, or processes. </li>
						<li> b. create original works as a means of personal or group expression. </li>
					</ul>
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					2. Communication and Collaboration: <br />
					Students use digital media and environments to communicate and work collaboratively, 
					including at a distance, to support individual learning and contribute to the learning of others. Students:
					<ul class="stepText noBullet">
						<li> a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media.</li> 
						<li> b. communicate information and ideas effectively to multiple audiences using a variety of media and formats.</li> 
						<li> c. develop cultural understanding and global awareness by engaging with learners of other cultures.</li> 
						<li> d. contribute to project teams to produce original works or solve problems. </li> 
					</ul>
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					4. Critical Thinking, Problem Solving, and Decision Making: <br />
					Students use critical thinking skills to plan and conduct research, manage projects, 
					solve problems, and make informed decisions using appropriate digital tools and resources. Students:
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						<li> a. identify and define authentic problems and significant questions for investigation.</li>
						<li> b. plan and manage activities to develop a solution or complete a project.	</li>
					</ul>
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					5. Digital Citizenship: <br />
					Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students:
					<ul class="stepText noBullet">
						<li> a. advocate and practice safe, legal, and responsible use of information and technology.</li>
						<li> b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity.</li>
						<li> c. demonstrate personal responsibility for lifelong learning. </li>
						<li> d. exhibit leadership for digital citizenship. </li> 
					</ul>
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					6. Technology Operations and Concepts: <br />
					Students demonstrate a sound understanding of technology concepts, systems, and operations.  Students:
					<ul class="stepText noBullet">
						<li> a. understand and use technology systems. </li>
						<li> b. select and use applications effectively and productively. </li>
						<li> c. troubleshoot systems and applications. </li>
						<li> d. transfer current knowledge to learning of new technologies. </li>
					</ul>
				</p>


				
				<h4 class="subHeader"><acronym title="American Association of School Librarians">AASL</acronym> Information Literacy Standards for Student Learning</h4>
				<a href="http://www.ala.org/ala/aasl/aaslproftools/informationpower/InformationLiteracyStandards_final.pdf" target="_blank">American Association of School Librarians <br />http://www.ala.org/ala/aasl/aaslproftools/informationpower/InformationLiteracyStandards_final.pdf</a>				
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					Standard 3 The student who is information literate uses information accurately and creatively. 
					<ul class="stepText noBullet">
						<li> Indicator 1. Organizes information for practical application </li>
						<li> Indicator 2. Integrates new information into one'%s own knowledge </li>
						<li> Indicator 3. Applies information in critical thinking and problem solving </li>
					</ul>
				</p>
				
				<h4 class="subHeader">Minnesota Content Standards:</h4>
				<a href="http://education.state.mn.us/mde/Academic_Excellence/Academic_Standards/index.html" target="_blank">http://education.state.mn.us/mde/Academic_Excellence/Academic_Standards/index.html</a>				
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					<strong>Language Arts</strong> <br />
					II. Writing <br />
					A. Types of writing <br />
					The student will write in narrative, expository, descriptive, persuasive, and critical modes. <br />
					B. Elements of composition <br />
					The student will engage in a writing process with attention to audience, organization, focus, quality of ideas, and a purpose.
				</p>

				<h4 class="subHeader">Partnership for 21st Century Skills Framework Standards</h4>
				<a href="http://www.21stcenturyskills.org/index.php?option=com_content&amp;task=view&amp;id=254&amp;Itemid=120">http://www.21stcenturyskills.org/index.php?option=com_content&amp;task=view&amp;id=254&amp;Itemid=120</a>
				<h5>21st Century Standards</h5>
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					<li> Focuses on 21st century skills, content knowledge and expertise. </li>
					<li> Builds understanding across and among core subjects as well as 21st century interdisciplinary themes </li>
					<li> Emphasizes deep understanding rather than shallow knowledge </li>
					<li> Engages students with the real world data, tools, and experts they will encounter in college, 
							on the job, and in life&mdash;students learn best when actively engaged in solving meaningful problems </li>
					<li> Allows for multiple measures of mastery </li>
				</ul>
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